Virtual reality (VR) interventions in cognitive rehabilitation among adolescents with autism spectrum disorder
Avainsanat:Autism spectrum disorder, virtual reality, virtual environments, adolescents, cognitive training, millennials
Technological devices are fast evolving. Millennials have grown with the devices and the internet, making them a very important target research group. The objective of this study is to provide an overview of the latest virtual reality (VR) interventions used in cognitive rehabilitation among adolescents with autism spectrum disorder (ASD). Due to the rapid technological advances, the systematic literature search was limited to publications from the last five years (2013 to 2017). In the review, only 3 studies were identified that used VR technology as a cognitive intervention tool among adolescents with ASD. Vocational skills, social competence and driving skill training were the categories where VR technology documented a peak of its usage. Due to the limited scope and the small sample sizes in existing research, the effectiveness of these interventions as rehabilitation or training tool still remains unproven. Recommended interventions are difficult to determine.