Exploring quantum physics through play: integrating games, experiments, mathematics, and art in STEM education
Using game-based, inquiry-based, and creative approaches to teach quantum concepts
Abstract
Quantum technology is one of the most challenging areas of science to introduce into school education because of the abstract nature of its fundamental concepts, their distance from everyday experience, and the need to connect conceptual, physical, mathematical, and experimental approaches. This paper presents “Quantum World Through Play,” an innovative educational project designed to introduce upper-primary and secondary school students to fundamental concepts of quantum physics and quantum computing through games, experiments, simulations, and creative activities. The project was developed within the international Quantum Computing in STEM Education initiative organised by Science on Stage, which brought together STEM teachers from different European countries to develop and exchange educational materials and teaching approaches. The educational model consists of four interconnected workshops: the historical development of quantum physics, learning quantum concepts through board games, exploring mathematical and experimental aspects of quantum phenomena, and connecting quantum physics with art. The project combines physics, mathematics, and creativity and provides an adaptable model for different age groups and levels of prior knowledge. The paper describes the pedagogical design, interdisciplinary structure, and potential educational benefits of the project and proposes a framework for future empirical evaluation.
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Copyright (c) 2026 Natalija Budinski

This work is licensed under a Creative Commons Attribution 4.0 International License.