Fostering creativity and curiosity through technological problem-solving

Authors

DOI:

https://doi.org/10.31129/LUMAT.13.2.3307

Keywords:

technology education

Abstract

The selection of the topic of this special issue “Fostering creativity and curiosity through technological problem-solving” was inspired by John Dakers’ editorial in the previous LUMAT technology education special issue. In his article Dakers (2024) suggests that technology education poses students with two kinds of problems: problems of embodied applied problem-solving and problems of virtual creative problem-solving. This led us to think about the role of creativity and curiosity in these different types of problem-solving processes and elicited a desire to know more about practices that could enhance them in technology education.

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Published

2026-05-08

How to Cite

Niiranen, S., & Naukkarinen, J. (2026). Fostering creativity and curiosity through technological problem-solving. LUMAT: International Journal on Math, Science and Technology Education, 13(2). https://doi.org/10.31129/LUMAT.13.2.3307